Tuesday, 3 February 2015

Splines on the Island jumps

V1 - Spline per Island

V2 - Spline joined together

The V1 seems better because there needs to be gaps in between the Islands so the Karts can fall into the lava.

Monday, 2 February 2015

Weekly Targets

Scott: Continue Asset modelling (rope bridge, mining machine and various mining tools) and texturing

Taz:

Anthony: Finish Vehicle turning, work on vehicle combat, Improve lap system

Asset continuation













After feedback Friday i've gone over the assets and block coloured them so that they can be imported into the current level and used while i texture them. Also continued creating some more assets

Sovling spline and split path problems