TAS Studios
Tshireletso Tshose, Anthony Bowler & Scott Scarlett
Friday, 27 February 2015
New Lava Platform and Mini Ramp
Mini Ramp
Spline Path
Lava Platform
Train Track - New Collision, Texture and Smoothing
After Smoothing
Before Smoothing
Texture
New Collision
Barricade Layout
Thursday, 26 February 2015
vehicle camera movement
Wednesday, 25 February 2015
Blending the terrain and Making the Tunnel Wide
Monday, 23 February 2015
Weekend Work
Weekly Targets
Texture Train Track
Blend the spline to the Landscape
Reshape the Tunnel
Weekly Targets
Scott : Continue modelling scene (remodel the tunnel), Asset texturing
Taz :
Anthony : Test Vehicle with control pad, work on cmaera movement with the control pad. work on level
Sunday, 22 February 2015
Re spawn
Friday, 20 February 2015
Scene progression
Vehicle
Lighting
Lava emissive
Cave lighting
Lamp
Landscape and Train Track update
Thursday, 19 February 2015
Creating and Implementing the Train Track
Vehicle Speed Research
Wednesday, 18 February 2015
Menu
Tuesday, 17 February 2015
Tunnel (update)
Tunnel has been reshaped, All the rocked used were design by Scott.
Monday, 16 February 2015
Weekend Work
Targets
Anthony - menu screens, work on pick ups and change checkpoints
Taz -
Scott - Continue working on scene with Taz, Texturing
Sunday, 15 February 2015
All Characters Finished Poses
Friday, 13 February 2015
Tunnel
Lava Pit
Landscape Assets
Rock texture
Newer Posts
Older Posts
Home
Subscribe to:
Comments (Atom)