Sunday, 18 January 2015

Glass Character texture update




Goals for the week : Add see-through texture to the shirt of the glass character if possible, if not add more detail into his current shirt.
Begin modelling the Rubber vehicle.

Friday, 16 January 2015

Landscape Update

Setting the Train Track


Fixed the Volcano path



Volcano path fixed

Volcano path problem

Reshaping the Spline

Created the Tunnel

The Entrance

The Exit

Top Down View

Joining the tunnel

Vehicle import


Vehicle Skeleton 



Character Skeleton




 Engine









Thursday, 15 January 2015

Character Texture

The current stage of the glass characters texture, all the base colours have been applied, smaller details still need to be added into the large block coloured areas in the chest and arms, the marble necklace is coming along well, will need to do a final go over it once they are all finished to give them a final coat of detail and clean up the edges.

Tuesday, 13 January 2015

Dougie + Burning Rubber Finished Pose Process




Joe - The finished pose for the rubber character Dougie, and his vehicle; Burning Rubber. I'm still working on shading the whole image, which I'm trying to make it look gelatinous in texture to give it a more rubbery feeling.