TAS Studios

Tshireletso Tshose, Anthony Bowler & Scott Scarlett

Friday, 13 March 2015

Game Screens







Posted by Fast Track Studios at 03:19
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Blog Archive

  • ▼  2015 (174)
    • ►  June (2)
    • ►  May (16)
    • ►  April (25)
    • ▼  March (47)
      • Easter Goals
      • Redoing Screens
      • Platform Rotated & Vehicle Underglow
      • Landscape Hills updated
      • No Entry Signs
      • Mouse to Gamepad
      • Respawn & Mouse Cursor research
      • HUD
      • Menu
      • Woking on Post Processing
      • Targets for Next Viva
      • Presentation Prep
      • Kart and Character Textures
      • Blocked Paths
      • Scene
      • Karts & Craft
      • Camera Rotation reset and clamp
      • Updated Glass Vehicle Material
      • Presentation Setup
      • Car and Gems Materials
      • Go Kart Sound
      • UI
      • Game Soundtrack
      • Hard Drive Broke and Work Lost
      • Stuck on the Platform
      • Game Screens
      • TAS Studios Logo Designs
      • Shiny Materials
      • Weekly Targets
      • Painted Stones Texture
      • Lava Platform Collision
      • Sound Research
      • Pause Menu Design
      • Main Menu Designs
      • Music
      • Applause Sound
      • Particles
      • Adding Stones underneath the track
      • Finished Road Texture
      • Train Track Texture Sovled
      • Monthly/Weekly Targets
      • Lava Island
      • Weekly Goals
      • Vehicle physics
      • menu navigation
      • Vehicle Flip
      • Packaging research
    • ►  February (42)
    • ►  January (42)
  • ►  2014 (129)
    • ►  December (16)
    • ►  November (57)
    • ►  October (56)
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